Reallusion iClone Pro 6.02
Retail (x64) + Bonus | 2.56 GB
iClone 6 is real-time 3D
animation for digital actors, virtual environments, visual effects with drag
& drop editing, powerful physics and easy plug-in compatibility, designed
for creativity in storytelling and broadcast production, education &
previzualization. Professionals and beginners can take advantage of tons of
pre-made content and smart interactivity between actors and environment that
make animation fun and intuitive. Easily create & customize, direct actors,
props, scenes, vehicles, lighting, cameras and dynamic material channel
settings, all with stunning ultra-realistic rendering.
Real-time Production
- Director-oriented layout:
Actor, Prop, Scene, Animation, SFX.
- Intuitive dockable UI with
various workspace adjustments.
- Scenes are built with
drag-n-drop with convenient in-screen editing.
- Optimized Content Manager
with quick search, content pack view, folder creation, and online inventory.
- Timeline enhancements with
dope sheet, multi-track editing, and zoom view.
Appealing Characters
- Brand new one-mesh,
morph-based G6 characters with enhanced facial details and textures.
- Collision shape editing
for interacting with physics enabled objects.
- Multiple character styles
for human and non-human types.
- Outfit switching with
verstile styles for outfits, hair, and accessories.
- Photo-to-3D actor
creation.
Authentic Motions
- Facial animation with
advanced puppeteering, auto lip-syncing, and motion key editing.
- HumanIK body animation
control and motion layer editing.
- Instant performances with
Persona characteristics (personality & emotion).
- With Look-at camera and
path motion constraints.
Modular Stage
- House and Interior
elements for detailed scene setups.
- Natural world system:
Terrain, sky, water, grass and tree.
- Sky Tool: Interactive sun,
moon, sky and cloud generator.
- New SpeedTree technology
with natural wind and visual improvements.
Camera & Light
- A free-to-drag &
duplicate light prop system with dimmer and flash control.
- Multiple camera systems
with live switch and mini viewport.
- Camera lens options with
DOF range settings.
- Advanced soft shadow
effects.
Visual Effects
- Real-time Surface
Smoothing resulting in detailed surface appearances for low-poly objects.
- Toon Shader and key-able
Post Effects.
- HDR, IBL, and AO for
enhanced atmospheres.
- Real-time particle emitter
controls for smoke, fire, and explosion effects.
Dynamic Material
- Multi-texture channel for
realistic visual appearances.
- 3D-to-video composition
effects by feeding in video textures into selected channels.
- Dynamically change material
looks or animate building materials.
- Compatible with hundreds
of Substance material libraries.
- Add real-time geometry
details to any model by using the new Tessellation technology.
Physics Simulation
- Easily define smooth cloth
transitions with grayscale maps.
- Apply natural wind
behaviors to skirts and hair.
- Design sophisticated
physics structure with the Visual Constraint tools.
- Add Rotational and
Directional Forces to physically animate objects.
Render & Output
- Quickly switch real-time
render modes for optimal visual and editing performance.
- Export Image Sequences
with Alpha Channels for video composition.
- Supports major image and
video formats up to 4K (Super HD).
- Super Sampling output for
flicker-free visual quality.
- Ultra-realistic rendering
with the Indigo Ray-tracing Plug-in.
Release notes
v6.02 (6.02.1409.1) released
10th February-15
Added:
Added iClone DirectX 9
Version for earlier graphic cards.
Added Graphic Mode Selection
for DirectX 9/DirectX 11 switching.
Added Installation &
Performance Guide while first launch iClone.
Fixed:
Fixed: Non-standard
character with spring settings, exporting & reloading Motionplus causes
possible crash.
Fixed: Remove Motion in
Timeline sometimes changes the original motion.
Fixed: Value change not
updated in Physics & Particle Settings unless Enter is pressed.
Fixed: Export Range not
updated correctly when Total Frame value from Project Settings is changed.
Fixed: Cursor not updated
correctly while picking a Target in Physics Constraints.
Fixed: The Finger Mirror
function is disabled in Avatar Proportion while loading a non-standard
character after loading a standard one.
Fixed: The Hide camera shows
while pressing undo and project playing.
Fixed: Copy function failed
while holding Ctrl key and dragging a motion clip in the Timeline.
Fixed: Replacing a standard
character causes a possible crash once an object is linked to a non-standard
character.
Fixed: Possible crash while
G6 character has replaced a G5 character and user double-clicks on the
Timeline.
Fixed: Timeline Switcher
track doesn't update once cameras are renamed.
Fixed: Delete Frame in
Timeline is sometimes disabled.
Fixed: Breaking clips while
they are overlapped caused a crash.
Fixed: The Right/Left Arrow
key for moving the playhead doesn't work when Timeline is open.
Fixed: Character motion
removed unexpectedly when using Create Face, Facial Features, and Collision
Shape tools.
Fixed: The Look at function
sometimes fails to Set Free.
Fixed: Drag a material from
the library to Speedtree causes a possible crash.
Fixed: Slider Constraint
rotate value set to -X causes possible crash.
Fixed: Recurrent crash while
using the Undo/Redo behavior on a Soft Cloth object.
Fixed: Glare Type of HDR,
Vertical Flare and Horizontal Flare was converse.
Fixed: The Spring and
Physics effect exhibit shaking when exporting to Indigo in certain conditions.
Fixed: Exporting IGQ from
the Indigo plug-in causes a crash in some Windows 8.1 environments.
Fixed: Frame size not synced
between Indigo and Current Project Settings, while the export format switches
from video to Image Sequence.
Fixed: Hard to select lower
eyelid in facial features under Large Font size mode.
Fixed: In iClone traditional
transform gizmo mode, mouse scroll behavior is incorrectly.
Fixed: Holding the CTRL key
while rotating/scaling an object didn't duplicate correctly.
Fixed: Anisotropic Filtering
in the Preference settings not remembered.
Fixed: Tone Mapping for
Indigo Render Settings, default value changed to unchecked.
Fixed: Resizing the Infinite
Plane caused program to crash.
Fixed: Some of the content
downloads showed Network error (error code 202).
Fixed: Frame rate disabled
unexpectedly while rendering AVI .
Content Update:
G6 Character: Enhanced the
skin quality for Indigo rendering.
Default Project:
Default.iProject enhanced shape smoothing on some objects for Indigo rendering.
3D Blocks (Substance):
Enhanced the texture quality.
Download Links :
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